Empire of the Sorcerer Lord

Yuri’s Journal 4/8/12

We fought and killed the rest of the orcs and the ogre in the mine. It turned out to be a relatively easy fight after all. Having a number of them on the lower levels of the mine to start with made it easier to fight them a few at a time.
Unfortunately, we weren’t done – more were coming down the mineshaft toward us, so we weren’t done fighting for our lives. This time almost a dozen orcs and two more ogres were coming. The orcs were relatively easy to dispatch, but the ogres proved a tougher fight. To make things worse, these were followed by handful of barbarian ogres.
These last four ogres proved to be much tougher than the normal ones. We were hard pressed to fight these off, and in the narrow passage it was hard to get into good positioning with Hado.
Our wizard Winna was out of spells with any range to them and it took her a long time to get back around to where the fight was. Ceri was in a similar position and on her way around the mine to get to the fight at the shaft; she got distracted by some movement on the mine floor.
Just about the time Piper cast her final healing spells for the day, we dispatched all but one ogre. The final one fled back down the shaft, and we let him go. I know tactically it was a mistake, but they were much faster than us, and we were all injured too badly to continue the fight, especially if the ogre was going to summon help.
We decided to flee ourselves – back down the shaft we’d come in by.
To add to our complications, Ceri had found a pit in the mine floor with a prisoner inside. She helped him escape – a dwarf named Dolus is now one of our party. He is thin and sickly looking for a dwarf. He says he was a prisoner for a very long time, maybe even months; he’s not even sure himself how long.
First we grabbed the dwarven weapons and armor off the tables of residium deposit that were laid out in the mine area. There was also a beaker there which Dolus took and drank from. The ale inside turned out to be beneficial and he found himself slightly healed.
Giving a cursory search of the mine area we found barrels of alchemist fire makings. Without proper materials and training to make actual flasks of the stuff, we decided to burn it so it couldn’t be used against us. Everyone else retreated to the tunnel and I made a trail of the stuff leading to the barrels. I set the trail on fire and ran. It made quite the series of explosions.
We shored up the rocks at the opening, hoping the orcs and ogres wouldn’t notice they’d been disturbed. We rested up for a day so Piper, WInna and Ceri could recover spells. Piper still had some healing to do the next day, but not enough to deplete her seriously. We fed our new companion Dolus as much as we could without making him sick.
He donned the breastplate from the mine and Piper gave him her spare magical mace. Too bad we don’t have a shield for him too, but he seems to like the idea of wielding the mace with two hands, so maybe he wouldn’t want a shield anyway.
Dolus told us a little of his tale as well. He’s from a dwarven clan far from this area. He’d been hired as a caravan guard for the same group that Fundin’s uncle was part of. He was there when Fundin’s uncle was slain and the clan axe was taken by the orcs. He actually faced what sounded like the leader of the orcs and an orc wizard during the fight to save the caravan. Apparently, he had been knocked out during the fight. When it was over, he and others had been taken prisoner. Dolus is apparently the last remaining prisoner. He wasn’t clear on what happened to the others, only that he was the last of the group.
The next day, after everyone was rested and ready to go back, we removed the rocks again and peered into utter darkness. The mine was abandoned, the lights all extinguished. We crept out and investigated the area. We could hear sounds coming from down the mine shaft, but were unable to make out exactly what those sounds were or what they meant. The bodies of the fallen orcs and ogres were all gone. We should have searched them before we left, but at the moment we were fleeing the mine area, we hadn’t thought we had the time.
We decided to go up the north tunnel from the mine. This was another blocked shaft like the one we came in by. Dolus seemed to think it might lead into the orc tunnels by another route. We decided to trust his dwarven mountain and tunnel sense. The passage led to some unusual worked stone – even Dolus and Fundin seemed a little confused by its workmanship. Ceri and Piper seemed to think magic might have been used to form the walls here.
As we were exploring, following the tunnel along it’s singular direction, we found what looked like a digging off to the side of the passage. While we were passing it by, a spectre came out of this side tunnel. It reached out and touched Piper. She screamed and turned a little grey in the face for a moment… It actually drained her of life force! She tried to send it back to where it came from, but it resisted the power of Pelor. Piper pulled out the mace she’d found in the tomb and swung it, striking the spectre squarely. Now was it’s turn to scream as it seemed to simply dissipate when the mace hit it. We knew the mace had special powers against undead but this was the first time we’d seen it in real action. Spectacular!
Piper didn’t feel so good, but said she was okay to continue on. We started finding bones of dwarves in the passages too… who they might have been we had no idea. The bones were picked completely clean in every case though. We found another chamber with a dwarf skeleton in it… but the room looked shimmery and wet, like it was underwater. Piper stuck the tip of her mace into it to see if it was actually a wall of water like it looked like. She had to fight to get her mace out of the stuff and then it moved… a entire cube of clear water-like jelly – it tried to engulf Piper and we all ran. As we ran, we peppered it with sling bullets, magic missiles and crossbow bolts, the physical projectiles all flaming thanks to Ceri. The thing finally collapsed into a pile of goo on the floor of the tunnel.
We found a bone scroll case and some 40 gold or so in among the goo. Piper says the scroll inside the case contains ‘detect evil’ and ‘obscuring mist’ spells for clerics. Maybe these will turn out to be useful in the future.

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Yuri’s Journal 3/18/12

We moved further into the caves. We found a few coins in a pool of water, but left them alone to search beyond into the next cavern. There was a dead body there, kneeling before a chest. Hado went to check out the chest, but the chest attacked him, grappling him with a sticky substance. Three critical attacks later (by Fundin, Anders and myself), and the chest collapsed into a formless goo.
Ceri prestidigitated the goo away from Hado and the small treasure the creature had just a few pieces of gold and a small piece of quartz. This cavern dead-ended here, so we went back to the pool and I swam down to collect a small amount of gold and a valuable looking piece of black opal.
We moved on a bit and found a place where we had to turn either right or left, no more continuing on the direction we thought we should be going. We decided to check out the right passage first. A stone-like creature came at us, roaring. As it turns out, the roar was not for naught. Just as we killed the creature, three more came out from the left passage. We killed one of them, but the last one got away.
We searched the left passage and found some coins, gems, weapons and a wand. With a little checking we determined that the longbow was a strength bow of probably +3 or +4. The short bow looks to be masterwork. We also found a small pouch with masterwork thieves’ tools, which we gave to Ceri – now all three of us have some (me, Ceri and Hado). After our search, we took the right passage and found a cavern blocked with rocks at one end. Beyond the rocks, we were able to make out what looked like an active mine with orcs and at least one ogre. There is a table with weapons and armor – are these the dwarf made weapons we’re looking for information about?
We watched and moved stones quietly for a while, then Hado and I went invisible (thanks to Winna) and silent (thanks to Piper) to reconnoiter. The silence wore off quickly. We snuck up on and killed one orc, after two hits from me. Hado got a good shot off at another of the orcs while I whistled for the rest of the party.
Winna magic missiled the ogre. I grabbed Hado and dropped him on one side of the ogre and tumbled to land on the other side. Hado’s sneak attack staggered the ogre. He was barely on his feet and made the mistake of trying to attack Hado. The ogre missed and dropped unconscious from the effort.
Everyone else let loose with arrows except Winna who moved into position and lightning bolted two of the orcs, killing them both. We were left with just about 4 orcs or so left to fight, but as we saw earlier while observing, there is an ogre with a cart who comes for ore regularly, so reinforcements can be arriving at any time.
The only ore we saw here is something called Residium – stone that has absorbed magical energy through exposure somehow. Other than a few outcroppings of the stuff, the mine looks played out.

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Yuri’s Journal 3/18/12

We moved further into the caves. We found a few coins in a pool of water, but left them alone to search beyond into the next cavern. There was a dead body there, kneeling before a chest. Hado went to check out the chest, but the chest attacked him, grappling him with a sticky substance. Three critical attacks later (by Fundin, Anders and myself), and the chest collapsed into a formless goo.
Ceri prestidigitated the goo away from Hado and the small treasure the creature had just a few pieces of gold and a small piece of quartz. This cavern dead-ended here, so we went back to the pool and I swam down to collect a small amount of gold and a valuable looking piece of black opal.
We moved on a bit and found a place where we had to turn either right or left, no more continuing on the direction we thought we should be going. We decided to check out the right passage first. A stone-like creature came at us, roaring. As it turns out, the roar was not for naught. Just as we killed the creature, three more came out from the left passage. We killed one of them, but the last one got away.
We searched the left passage and found some coins, gems, weapons and a wand. With a little checking we determined that the longbow was a strength bow of probably +3 or +4. The short bow looks to be masterwork. We also found a small pouch with masterwork thieves’ tools, which we gave to Ceri – now all three of us have some (me, Ceri and Hado). After our search, we took the right passage and found a cavern blocked with rocks at one end. Beyond the rocks, we were able to make out what looked like an active mine with orcs and at least one ogre. There is a table with weapons and armor – are these the dwarf made weapons we’re looking for information about?
We watched and moved stones quietly for a while, then Hado and I went invisible (thanks to Winna) and silent (thanks to Piper) to reconnoiter. The silence wore off quickly. We snuck up on and killed one orc, after two hits from me. Hado got a good shot off at another of the orcs while I whistled for the rest of the party.
Winna magic missiled the ogre. I grabbed Hado and dropped him on one side of the ogre and tumbled to land on the other side. Hado’s sneak attack staggered the ogre. He was barely on his feet and made the mistake of trying to attack Hado. The ogre missed and dropped unconscious from the effort.
Everyone else let loose with arrows except Winna who moved into position and lightning bolted two of the orcs, killing them both. We were left with just about 4 orcs or so left to fight, but as we saw earlier while observing, there is an ogre with a cart who comes for ore regularly, so reinforcements can be arriving at any time.
The only ore we saw here is something called Residium – stone that has absorbed magical energy through exposure somehow. Other than a few outcroppings of the stuff, the mine looks played out.

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Yuri’s Journal 4/8/12

We fought and killed the rest of the orcs and the ogre in the mine. It turned out to be a relatively easy fight after all. Having a number of them on the lower levels of the mine to start with made it easier to fight them a few at a time.
Unfortunately, we weren’t done – more were coming down the mineshaft toward us, so we weren’t done fighting for our lives. This time almost a dozen orcs and two more ogres were coming. The orcs were relatively easy to dispatch, but the ogres proved a tougher fight. To make things worse, these were followed by handful of barbarian ogres.
These last four ogres proved to be much tougher than the normal ones. We were hard pressed to fight these off, and in the narrow passage it was hard to get into good positioning with Hado.
Our wizard Winna was out of spells with any range to them and it took her a long time to get back around to where the fight was. Ceri was in a similar position and on her way around the mine to get to the fight at the shaft; she got distracted by some movement on the mine floor.
Just about the time Piper cast her final healing spells for the day, we dispatched all but one ogre. The final one fled back down the shaft, and we let him go. I know tactically it was a mistake, but they were much faster than us, and we were all injured too badly to continue the fight, especially if the ogre was going to summon help.
We decided to flee ourselves – back down the shaft we’d come in by.
To add to our complications, Ceri had found a pit in the mine floor with a prisoner inside. She helped him escape – a dwarf named Dolus is now one of our party. He is thin and sickly looking for a dwarf. He says he was a prisoner for a very long time, maybe even months; he’s not even sure himself how long.
First we grabbed the dwarven weapons and armor off the tables of residium deposit that were laid out in the mine area. There was also a beaker there which Dolus took and drank from. The ale inside turned out to be beneficial and he found himself slightly healed.
Giving a cursory search of the mine area we found barrels of alchemist fire makings. Without proper materials and training to make actual flasks of the stuff, we decided to burn it so it couldn’t be used against us. Everyone else retreated to the tunnel and I made a trail of the stuff leading to the barrels. I set the trail on fire and ran. It made quite the series of explosions.
We shored up the rocks at the opening, hoping the orcs and ogres wouldn’t notice they’d been disturbed. We rested up for a day so Piper, WInna and Ceri could recover spells. Piper still had some healing to do the next day, but not enough to deplete her seriously. We fed our new companion Dolus as much as we could without making him sick.
He donned the breastplate from the mine and Piper gave him her spare magical mace. Too bad we don’t have a shield for him too, but he seems to like the idea of wielding the mace with two hands, so maybe he wouldn’t want a shield anyway.
Dolus told us a little of his tale as well. He’s from a dwarven clan far from this area. He’d been hired as a caravan guard for the same group that Fundin’s uncle was part of. He was there when Fundin’s uncle was slain and the clan axe was taken by the orcs. He actually faced what sounded like the leader of the orcs and an orc wizard during the fight to save the caravan. Apparently, he had been knocked out during the fight. When it was over, he and others had been taken prisoner. Dolus is apparently the last remaining prisoner. He wasn’t clear on what happened to the others, only that he was the last of the group.
The next day, after everyone was rested and ready to go back, we removed the rocks again and peered into utter darkness. The mine was abandoned, the lights all extinguished. We crept out and investigated the area. We could hear sounds coming from down the mine shaft, but were unable to make out exactly what those sounds were or what they meant. The bodies of the fallen orcs and ogres were all gone. We should have searched them before we left, but at the moment we were fleeing the mine area, we hadn’t thought we had the time.
We decided to go up the north tunnel from the mine. This was another blocked shaft like the one we came in by. Dolus seemed to think it might lead into the orc tunnels by another route. We decided to trust his dwarven mountain and tunnel sense. The passage led to some unusual worked stone – even Dolus and Fundin seemed a little confused by its workmanship. Ceri and Piper seemed to think magic might have been used to form the walls here.
As we were exploring, following the tunnel along it’s singular direction, we found what looked like a digging off to the side of the passage. While we were passing it by, a spectre came out of this side tunnel. It reached out and touched Piper. She screamed and turned a little grey in the face for a moment… It actually drained her of life force! She tried to send it back to where it came from, but it resisted the power of Pelor. Piper pulled out the mace she’d found in the tomb and swung it, striking the spectre squarely. Now was it’s turn to scream as it seemed to simply dissipate when the mace hit it. We knew the mace had special powers against undead but this was the first time we’d seen it in real action. Spectacular!
Piper didn’t feel so good, but said she was okay to continue on. We started finding bones of dwarves in the passages too… who they might have been we had no idea. The bones were picked completely clean in every case though. We found another chamber with a dwarf skeleton in it… but the room looked shimmery and wet, like it was underwater. Piper stuck the tip of her mace into it to see if it was actually a wall of water like it looked like. She had to fight to get her mace out of the stuff and then it moved… a entire cube of clear water-like jelly – it tried to engulf Piper and we all ran. As we ran, we peppered it with sling bullets, magic missiles and crossbow bolts, the physical projectiles all flaming thanks to Ceri. The thing finally collapsed into a pile of goo on the floor of the tunnel.
We found a bone scroll case and some 40 gold or so in among the goo. Piper says the scroll inside the case contains ‘detect evil’ and ‘obscuring mist’ spells for clerics. Maybe these will turn out to be useful in the future.Yuri’s Journal 4/8/12
We fought and killed the rest of the orcs and the ogre in the mine. It turned out to be a relatively easy fight after all. Having a number of them on the lower levels of the mine to start with made it easier to fight them a few at a time.
Unfortunately, we weren’t done – more were coming down the mineshaft toward us, so we weren’t done fighting for our lives. This time almost a dozen orcs and two more ogres were coming. The orcs were relatively easy to dispatch, but the ogres proved a tougher fight. To make things worse, these were followed by handful of barbarian ogres.
These last four ogres proved to be much tougher than the normal ones. We were hard pressed to fight these off, and in the narrow passage it was hard to get into good positioning with Hado.
Our wizard Winna was out of spells with any range to them and it took her a long time to get back around to where the fight was. Ceri was in a similar position and on her way around the mine to get to the fight at the shaft; she got distracted by some movement on the mine floor.
Just about the time Piper cast her final healing spells for the day, we dispatched all but one ogre. The final one fled back down the shaft, and we let him go. I know tactically it was a mistake, but they were much faster than us, and we were all injured too badly to continue the fight, especially if the ogre was going to summon help.
We decided to flee ourselves – back down the shaft we’d come in by.
To add to our complications, Ceri had found a pit in the mine floor with a prisoner inside. She helped him escape – a dwarf named Dolus is now one of our party. He is thin and sickly looking for a dwarf. He says he was a prisoner for a very long time, maybe even months; he’s not even sure himself how long.
First we grabbed the dwarven weapons and armor off the tables of residium deposit that were laid out in the mine area. There was also a beaker there which Dolus took and drank from. The ale inside turned out to be beneficial and he found himself slightly healed.
Giving a cursory search of the mine area we found barrels of alchemist fire makings. Without proper materials and training to make actual flasks of the stuff, we decided to burn it so it couldn’t be used against us. Everyone else retreated to the tunnel and I made a trail of the stuff leading to the barrels. I set the trail on fire and ran. It made quite the series of explosions.
We shored up the rocks at the opening, hoping the orcs and ogres wouldn’t notice they’d been disturbed. We rested up for a day so Piper, WInna and Ceri could recover spells. Piper still had some healing to do the next day, but not enough to deplete her seriously. We fed our new companion Dolus as much as we could without making him sick.
He donned the breastplate from the mine and Piper gave him her spare magical mace. Too bad we don’t have a shield for him too, but he seems to like the idea of wielding the mace with two hands, so maybe he wouldn’t want a shield anyway.
Dolus told us a little of his tale as well. He’s from a dwarven clan far from this area. He’d been hired as a caravan guard for the same group that Fundin’s uncle was part of. He was there when Fundin’s uncle was slain and the clan axe was taken by the orcs. He actually faced what sounded like the leader of the orcs and an orc wizard during the fight to save the caravan. Apparently, he had been knocked out during the fight. When it was over, he and others had been taken prisoner. Dolus is apparently the last remaining prisoner. He wasn’t clear on what happened to the others, only that he was the last of the group.
The next day, after everyone was rested and ready to go back, we removed the rocks again and peered into utter darkness. The mine was abandoned, the lights all extinguished. We crept out and investigated the area. We could hear sounds coming from down the mine shaft, but were unable to make out exactly what those sounds were or what they meant. The bodies of the fallen orcs and ogres were all gone. We should have searched them before we left, but at the moment we were fleeing the mine area, we hadn’t thought we had the time.
We decided to go up the north tunnel from the mine. This was another blocked shaft like the one we came in by. Dolus seemed to think it might lead into the orc tunnels by another route. We decided to trust his dwarven mountain and tunnel sense. The passage led to some unusual worked stone – even Dolus and Fundin seemed a little confused by its workmanship. Ceri and Piper seemed to think magic might have been used to form the walls here.
As we were exploring, following the tunnel along it’s singular direction, we found what looked like a digging off to the side of the passage. While we were passing it by, a spectre came out of this side tunnel. It reached out and touched Piper. She screamed and turned a little grey in the face for a moment… It actually drained her of life force! She tried to send it back to where it came from, but it resisted the power of Pelor. Piper pulled out the mace she’d found in the tomb and swung it, striking the spectre squarely. Now was it’s turn to scream as it seemed to simply dissipate when the mace hit it. We knew the mace had special powers against undead but this was the first time we’d seen it in real action. Spectacular!
Piper didn’t feel so good, but said she was okay to continue on. We started finding bones of dwarves in the passages too… who they might have been we had no idea. The bones were picked completely clean in every case though. We found another chamber with a dwarf skeleton in it… but the room looked shimmery and wet, like it was underwater. Piper stuck the tip of her mace into it to see if it was actually a wall of water like it looked like. She had to fight to get her mace out of the stuff and then it moved… a entire cube of clear water-like jelly – it tried to engulf Piper and we all ran. As we ran, we peppered it with sling bullets, magic missiles and crossbow bolts, the physical projectiles all flaming thanks to Ceri. The thing finally collapsed into a pile of goo on the floor of the tunnel.
We found a bone scroll case and some 40 gold or so in among the goo. Piper says the scroll inside the case contains ‘detect evil’ and ‘obscuring mist’ spells for clerics. Maybe these will turn out to be useful in the future.

View
Yuri’s Journal 4/8/12

We fought and killed the rest of the orcs and the ogre in the mine. It turned out to be a relatively easy fight after all. Having a number of them on the lower levels of the mine to start with made it easier to fight them a few at a time.
Unfortunately, we weren’t done – more were coming down the mineshaft toward us, so we weren’t done fighting for our lives. This time almost a dozen orcs and two more ogres were coming. The orcs were relatively easy to dispatch, but the ogres proved a tougher fight. To make things worse, these were followed by handful of barbarian ogres.
These last four ogres proved to be much tougher than the normal ones. We were hard pressed to fight these off, and in the narrow passage it was hard to get into good positioning with Hado.
Our wizard Winna was out of spells with any range to them and it took her a long time to get back around to where the fight was. Ceri was in a similar position and on her way around the mine to get to the fight at the shaft; she got distracted by some movement on the mine floor.
Just about the time Piper cast her final healing spells for the day, we dispatched all but one ogre. The final one fled back down the shaft, and we let him go. I know tactically it was a mistake, but they were much faster than us, and we were all injured too badly to continue the fight, especially if the ogre was going to summon help.
We decided to flee ourselves – back down the shaft we’d come in by.
To add to our complications, Ceri had found a pit in the mine floor with a prisoner inside. She helped him escape – a dwarf named Dolus is now one of our party. He is thin and sickly looking for a dwarf. He says he was a prisoner for a very long time, maybe even months; he’s not even sure himself how long.
First we grabbed the dwarven weapons and armor off the tables of residium deposit that were laid out in the mine area. There was also a beaker there which Dolus took and drank from. The ale inside turned out to be beneficial and he found himself slightly healed.
Giving a cursory search of the mine area we found barrels of alchemist fire makings. Without proper materials and training to make actual flasks of the stuff, we decided to burn it so it couldn’t be used against us. Everyone else retreated to the tunnel and I made a trail of the stuff leading to the barrels. I set the trail on fire and ran. It made quite the series of explosions.
We shored up the rocks at the opening, hoping the orcs and ogres wouldn’t notice they’d been disturbed. We rested up for a day so Piper, WInna and Ceri could recover spells. Piper still had some healing to do the next day, but not enough to deplete her seriously. We fed our new companion Dolus as much as we could without making him sick.
He donned the breastplate from the mine and Piper gave him her spare magical mace. Too bad we don’t have a shield for him too, but he seems to like the idea of wielding the mace with two hands, so maybe he wouldn’t want a shield anyway.
Dolus told us a little of his tale as well. He’s from a dwarven clan far from this area. He’d been hired as a caravan guard for the same group that Fundin’s uncle was part of. He was there when Fundin’s uncle was slain and the clan axe was taken by the orcs. He actually faced what sounded like the leader of the orcs and an orc wizard during the fight to save the caravan. Apparently, he had been knocked out during the fight. When it was over, he and others had been taken prisoner. Dolus is apparently the last remaining prisoner. He wasn’t clear on what happened to the others, only that he was the last of the group.
The next day, after everyone was rested and ready to go back, we removed the rocks again and peered into utter darkness. The mine was abandoned, the lights all extinguished. We crept out and investigated the area. We could hear sounds coming from down the mine shaft, but were unable to make out exactly what those sounds were or what they meant. The bodies of the fallen orcs and ogres were all gone. We should have searched them before we left, but at the moment we were fleeing the mine area, we hadn’t thought we had the time.
We decided to go up the north tunnel from the mine. This was another blocked shaft like the one we came in by. Dolus seemed to think it might lead into the orc tunnels by another route. We decided to trust his dwarven mountain and tunnel sense. The passage led to some unusual worked stone – even Dolus and Fundin seemed a little confused by its workmanship. Ceri and Piper seemed to think magic might have been used to form the walls here.
As we were exploring, following the tunnel along it’s singular direction, we found what looked like a digging off to the side of the passage. While we were passing it by, a spectre came out of this side tunnel. It reached out and touched Piper. She screamed and turned a little grey in the face for a moment… It actually drained her of life force! She tried to send it back to where it came from, but it resisted the power of Pelor. Piper pulled out the mace she’d found in the tomb and swung it, striking the spectre squarely. Now was it’s turn to scream as it seemed to simply dissipate when the mace hit it. We knew the mace had special powers against undead but this was the first time we’d seen it in real action. Spectacular!
Piper didn’t feel so good, but said she was okay to continue on. We started finding bones of dwarves in the passages too… who they might have been we had no idea. The bones were picked completely clean in every case though. We found another chamber with a dwarf skeleton in it… but the room looked shimmery and wet, like it was underwater. Piper stuck the tip of her mace into it to see if it was actually a wall of water like it looked like. She had to fight to get her mace out of the stuff and then it moved… a entire cube of clear water-like jelly – it tried to engulf Piper and we all ran. As we ran, we peppered it with sling bullets, magic missiles and crossbow bolts, the physical projectiles all flaming thanks to Ceri. The thing finally collapsed into a pile of goo on the floor of the tunnel.
We found a bone scroll case and some 40 gold or so in among the goo. Piper says the scroll inside the case contains ‘detect evil’ and ‘obscuring mist’ spells for clerics. Maybe these will turn out to be useful in the future.

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Yuri's Journal 3/10/12

Hado and I observed the activity around the mine for a bit, then returned with the news of 90-100 orcs plus bigger things as well as one smaller guy. We decided to take advantage of the hole in their surveillance and move further in towards the mines, perhaps to look for another way in.
We passed tracks, which Anders identified as belonging to ogres, orcs, goblins, gnolls.. and also something reptilian.
We obviously weren’t scouting ahead well enough because we got ambushed by four ogres. We killed one and healed the rest to stability. We woke one of them and he claimed the mountains for his kind, promising more ogres and others will come. He refused to tell us more. We woke a second one, who either wouldn’t or couldn’t speak common so I killed the first one in front of him. HE still wouldn’t talk.
We woke the third one who obliged us by being a bit more talkative than the first two. He said they were getting weapons from the mine. The bossman there isn’t an orc, ogre, human, Halfling, gnome or dwarf – he’s not sure exactly what the bossman is, but he’s scaly without having horns. The bossman and the head orc both have axes resembling Fundin’s missing heirloom. He also told us that it is a dwarf who is bringing the weapons to the mine, but he didn’t know from where. He also told us that there was a big feast planned for that night.
We searched the ogres’ bodies and found a lot of gold and gems. While it seems such a small thing, I’m glad we found something on them. I don’t know how the others are doing on gold, but I would like more cash on hand. I’d like to find a way to improve my defenses and magic isn’t cheap.
We found a hidden place to camp for the night. Our ogre prisoner broke his bonds and attacked Fundin. We knocked him unconscious again and kept him that way.
Many orcs, plus all of the goblins, gnolls and ogres left the day after the big feast. That left only the tribe that actually lives here in the mine.
We decided to leave the unconscious ogre with the horses and Anders’ wolf to guard them all. Piper made sure the ogre was force fed some water before we left to keep him alive. Then we began to search for an opening into what we hoped would be the caverns that led to the mines.
Eventually we did find an opening and Ceri climbed down to check it out. The rest of us followed once Ceri determined it was safe. We traveled a bit and found a chasm with giant centipedes in it. We killed 8 of them. No more attacked, I hope we don’t run into more of them. They died easily but their poison could be devastating if one succumbed to it.
We got across the chasm using grappling hooks and ropes… it wasn’t easy, and I hope we don’t have to come back this same way – it will be slow going and could be dangerous if we’re being followed or chased.

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Yuri's Journal 2/26/12

We had to set new watches with so many new folks in our party, but it’s good to have more friends traveling with us. Our very first night on the road, we were camped on the side of the roadway, with trees surrounding our campsite. During 3rd watch, Winna, Fundin and Hado thought they heard something in the trees and woke the rest of us. We waited til we were sure of the direction and distance of the sounds and I shot out a bullet with daylight on it. What we saw was such a surprise. It was a huge skeleton, far bigger than any man with an enormous Morningstar. Fundin threw an entangle field around it and we tried hitting it with various magical and ranged attacks. It took damage from Winna’s lightning bolts and my sling bullets but it didn’t seem much slowed by the entangle field. When it got to the edge of the field, we moved up to attack it. Piper cast a spell to make us all a little more resistant to damage and easier for us to hit, and Winna enlarged me to the size of a small giant. Ceri sang the song of fiery death to improve the damage we could do to this creature. The skeleton got a good solid hit in on me. It hurt a lot – I thought it was going to kill me, but thanks to Piper’s spell, I was still alive, but barely. Piper tried to turn the creature, but was unable to affect it. We were in real trouble here. Piper healed me and I stayed to help the others attack the creature. My weapons weren’t really successful at getting through to this creature, but the fire damage did affect it. It almost killed Anders’ new wolf friend before turning back to me again. If Ceri hadn’t gotten a good strong bite attack in on it that destroyed it, we could have been in a real lot of trouble. Piper healed the wolf, Anders, and me some more too before we were through for the night. The skeleton turned out to be that of a cloud giant. Who or what could have raised such a thing to wander the countryside?
The next day during our lunch break we were attacked by three zombie bugbears. This time, Piper did manage to destroy them with Pelor’s assistance.
We finally got off the main road and started moving on a smaller, long-unused road. Under cover of trees, I finally shared the secret of my wings and ability to fly with the newcomers. I didn’t want to surprise them in the middle of combat if I needed to take to the air. It felt good to have my wings free even if only for a few minutes. I wish I didn’t need to wear this cloak all the time.
That night we camped and again were disturbed on third watch. This time it turned out be an animated brazier. Winna adopted it and vice versa. She has a new friend. The way she treated it was actually rather cute. I’m sure as a wizard, she can put it to good use, but I wonder who or what created such a thing and left it around to wander on its own. I hope not the wizard who has been raising these undead creatures.
We spent two days of uneventful travel. Actually it was rather a relief to avoid encounters for a while. On the third day, we spotted orc tracks near a ravine. Anders said they were relatively old and not to worry about them – but they probably mean we are headed in the right direction.
Two more days passed and we found more orc tracks – these were headed further into the hills. Fundin pulled some maps out of cases he was carrying. He showed us that we were headed in the general direction of three abandoned mines. The orc tracks were also headed in the same direction. The map showed that if we stayed on this road, we would eventually reach all 3 of the abandoned mines.
The following day was quiet as we moved further toward the hills and the mines.
On the next day, we spotted an orc watcher on a ridge. Hado and I snuck up to the ridge… a long slow process because we were trying so hard not to be seen or heard. Finally we made it to the slope up to the ridge. While we were climbing the slope, we made a little too much noise, and the orc spotted us. I threw off my cloak and flew up to the top and grappled him before he could light the signal fire on the ridge. Hado finished climbing up and stabbed the orc, killing him.
Unfortunately, even though we prevented him from lighting the signal fire, we couldn’t avoid making noise during the scuffle. Hado and I spotted a mine opening higher up to the north with a wisp of smoke rising up nearby it. There were a lot of orcs milling about outside the mine opening. Did they see or hear us kill their scout?

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Yuri's Journal 2/18/12

In the morning I got up early to say goodbye to the caravan, then wandered the marketplace for a while. I overheard something about small thefts at the warehouse in the gate ward. The merchants seem to think there is some kind of gate or portal in there because the warehouse has been too well-guarded for thieves and missing stuff is too small for really determined thieves. Also, there are rumors circulating that Imperial ogres are scouring the southern desert for slaves. I need to tell Ceri about this as it might concern her and her people. I returned to Rondal’s.
Ceri received a summons to appear at the lore guild an hour past noon today. Fundin came in and told us he wants to host dinner for us and 2 other folks tonight at Rondal’s. Good for us anyway! Ceri will tell Piper about it on her way to the Lore guild so Piper will know not to be late for dinner. I told Ceri about the ogres in the desert but she didn’t seem at all concerned. She said her people could disappear into the desert and not be seen if they didn’t want to be.
Later in the street, Ceri got attacked with Dragonbane powder. It made her afraid and she ran away from her attacker. By the time she recovered and returned, the guy who threw the powder was gone. She thinks the mean gate guard was behind the attack, though we have no proof of that. When time came for her to go to the lore guild, I escorted her to the gate to make sure she arrived safely.
When Ceri returned, she informed us that she was now a member of the lore guild. She had to pay a 100gp fee to join, but she can now come and go in the city as she pleases with her papers and/or her new cloak of office.
She performed her new song for us when she got back. It was very funny. I’m sure it will be well-received by all except maybe the bad gate guard and his bully boys.
A message arrived for me from the lore guild simply saying “appear at your convenience”. This sounded promising and I was hopeful that I would at least get an audience with Grirdil.
On the way there, while still in the marketplace, I spotted a guy in a brown cloak watching us, esp. Ceri. I snuck up on him and he tried to leave. I followed and hit him my tanglefoot bag. Ceri said it didn’t quite sound like the guy who attacked her but sorta kinda, like maybe someone related to him? Anyway, we left him in the street to get the goo off himself and with a warning to leave us alone.
Ceri and I went on to the lore guild, and I went in to see the same female dwarf I’d seen before. There was a military looking dwarf in civilian clothes there with her, watching her the whole time. She seemed to be choosing her words very carefully as she spoke to me. Basically she said that Hammerfast had tenuous relations with the Empire and can’t help me at the present time, but perhaps in the future. That last comment got a disapproving look from the military-looking fellow.
I left on a much more somber note than I arrived on. Ceri and I went to the Black Cat, then on to Craft Way – I needed a new tanglefoot bag and Ceri wants some kind of anti-toxin in case she’s attacked with that strange dragonbane powder again.
Ariel, the proprietor of the the apothecary shop said she hadn’t sold any dragonbane powder lately. The only other ones who might sell the stuff are an old man and his apprentice in the marketplace or a master at the craft guild. These are the only 4 people in the city with the knowledge of how to turn dragonbane into an attack powder. I bought my tanglefoot bag and we returned to Rondal’s.
Fundin arrived with Hado Banksi, a Halfling rogue-looking sort, and Winna, an elven tattooed wizard, mentored by someone named Amror. We had dinner and talked some about the potential adventure to retrieve Fundin’s family heirloom. After dinner we went upstairs to talk more in private about what we each do, but I didn’t tell them about the wings or the Imperial tattoos.
Later we all went to the Foundation Stone so Ceri could play her new song. Someone left as soon as we came in. I was pretty sure we needed to watch out for ambushes on our way back to Rondal’s. Maybe I’m just getting paranoid. A fight broke out in the Stone, and a pair of bouncers make them settle their differences over the Giant’s Foot pit. It was all very entertaining.
Tras came in while Ceri was playing her song about him. He had two humans and a dwarf with him – the the two humans looked alike enough to be brothers. One of them was the guy I’d tangled up at the market, making the other possibly the one who assaulted Ceri since the voices were similar. All four were rude, crude and surly. When we tried to leave, he challenged me to a game of Giant’s Foot. I was almost drunk enough to accept, but Ceri talked me out of it.
The next day, Ceri went ot eh lore guild for research and Piper for one final day of work for the temple of Pelor. I hung around Rondal’s and visited the herbalist in the marketplace. He said he sold dragonbane powder to Tras a few months ago and that the stuff will keep that long. I bought 10 sticks of cinnamon, as well as rations for myself and my horse for the adventure to come.
The following day, we bid farewell to Rondal’s, picked up our horses, settled our stable bills and left. After leaving the city, we met Anders’ new friend who he’s been spending time with outside the city while we were busy with affairs in the city. His new friend is a large black wolf. Awesome.

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Yuri's Journal 2/12/12

The dwarven lad woke me early, so Piper is off the hook, though I have no way of telling her. She’ll just end up waking Anders I guess. I got a quick day-old breakfast from the cook and headed toward the gates.
There was a line at the gates – they apparently don’t open until dawn, so I waited my turn to go through, then ran for the lore guild. There was already a line at the guild as well and there were almost a dozen waiting before me. I realized while I waited that I’d forgotten all about the clothes that I had ordered yesterday. Maybe the others will remember and pick them up for me. Otherwise I’m sure I can get them tomorrow – to who else are they going to sell a custom-made shirt designed to accommodate wings?
Piper is supposed to work at the temple today, but I have no idea what Ceri and Anders have planned for the day.
I talked to a lot of the people waiting with me, and overheard others talking as well and learned a lot of interesting things during my wait:
• A coven of vampires are in the knife blade hills west of the city
• There’s good fishing on the Rushing River. People climb the walls to fish from the banks
• There’s a fishmarket in town (already knew this)
• A few months ago, a fisherman caught a sack of coins. One hooked a magical helmet, one caught a silver skull.. maybe these items washed out of an old tomb?
• People have gone looking for where these special items have come from and haven’t returned
• One guy fished all night and disappeared so now only fish by day
• The Hidden Coin has gambling – near fish market – entrance is in an alley – min 50 gp buy in
Finally at mid-day, I was called. I saw a female dwarf who asked why I wanted to see Grirdil. I explained, and showed her my tattoos. I had to admit that I was probably being actively sought by my owner and also told her I’d had the tattoos since childhood. She said I would hear from them “later”.
I made my way back to the gate ward and checked on my clothing. Ceri it seems had already picked up my new clothes.
I went back to the inn for an afternoon nap. Some dwarves from our caravan were there eating. They said the caravan was returning to Laskon tomorrow or the next day. We wished each other luck.
My new clothes were on the bed when I went in.
Ceri woke me later and informed me we were having dinner at the Arcane Star that night, her treat.
The food at the Arcane Star was VERY good, and very expensive. Animated instruments floated on the ceiling and played music while we ate.
Ceri said the tunnel in the alley had a new seal on it so after dinner we went to see the seal, and find out what it said – Anders reads Dwarvish. It apparently said something on the order of ‘closed by the City Council, sealed on pain of death.’
Next we went to the Foundation Stone where we found Dogrund hiring guards for the caravan’s return to Laskon tomorrow morning. I had a little chat with him about keeping my wings a secret. He already talked to his staff about it and understands completely.
The next day, Ceri and I bought fishing gear at the market and went fishing. It was pretty easy. We both caught a couple of fish… between the two of us – enough fish for us and Anders to have lunch. We saw no sign of any outlet for the tunnel in the alley. The cook at Rondalls cooked our fish for us and kept the rest for stew parts.
After lunch we bought tickets for the theater – a box for all of us to share. We sent a message to Piper to meet us at the Coach and Pony for dinner.
Come time for dinner, we headed to the Main Gate. The human guard in charge there took our ticket and tore it up, saying it was no good. This was the same guard who earlier had give Ceri some dirty looks. We went to the west gate and lodged a formal complaint with the guard there, then sent word to Piper that we wouldn’t be joining her after all and to return to the Gate Ward.
When Piper got back, we all ate at Rondal’s. We did find out the nasty human gate guard named Tras did not like Dragonborn and thought Ceri was one of them. He wouldn’t be on duty tomorrow night so we will buy more tickets tomorrow in the market. He lives in the Gate Ward area – probably at the garrison, so we should be cautious.
The next day we did indeed buy tickets for the play, but boxes were sold out, so we had to buy tickets for the balcony. Oh well. Still should be fun. Ceri spent the day writing a nasty song about Tras.
In the evening, we headed to the Coach and Pony for dinner and had no problem getting through the gate. The C&P was crowded, so we had to wait a little while, but we eventually got a table. Taras, the Eldarin bard, was playing at the C&P that night. The food was incredible and SO expensive. We split the bill – it was too much for any one person at this place.
The play – The Axe of the Dwarven Lords – was exciting and fun – lots of action and drama and special effects. The walk back to the inn was uneventful, though we were really hoping to see a ghost or something.
Back at Rondall’s we paid for another three days at the inn for each of us. The next day was very quiet. Ceri worked on her song, with help from Taras, who came to visit her after lunch.
The following day was Monday and Ceri’s audition. Piper went back to work at the temple. I went looking for Fundin, the scarred dwarf. I found him at the outfitter’s shop. We went back to Rondal’s together and talked.
Apparently last year a caravan from High Peak was attacked by orcs. Fundin’s brother, and leader of his clan, was slain, and the battleaxe that was not only a family heirloom but the sign of clan leadership, was stolen. Without the axe, Fundin doesn’t have clear claim to the title and is being challenged by cousins for leadership of the clan. The orcs seem to have retreated into the mountains near Summerdown Valley. This was the place we had heard of in relation to Stravella, who calls herself Queen of Winter’s Mourning. I wonder if these orcs work for her. I hope not.
When Ceri returned from her audition, she said she had to wait for the results. I filled her in on all Fundin had told me.

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Ceridwen Journal 2/12/12

Yuri headed off early to see the mage. I slept in till about 8 got some food and wondered around. I went to the alley to see if anything was going on. No one was around I played badly on the corner for awhile then went down the alley. There was a puddle of wax and a metal seal with dwarfish writing. I figure it must say keep out.
I picked up my clothes and Yuri’s from the shop keeper. I found out along the way that you could get tickets for the music hall here in the gate yard. I really want to see a play. I decided to have lunch at the Arcane Star. The food was very good and the place was nice. It had no stage so I asked if they had a Bard. The owner said his wife could make instruments play themselves. I had to see that so I made reservations for the four of us an hour after sun down. We all met up back at the inn and went out to dinner (my treat) it was a very nice evening. Later Anders came with us to look at the seal (he can read Dwarven) He said it said by order of the council don’t break this seal on pain of death. Darn Dwarves are too serious.
The next day Yuri and I decided to see if we could look for the opposite end of the tunnel. I figured if it was a bolt hole maybe it came out outside the city walls down by the river. Yuri had heard that there was good fishing on the Rushing River. So we got some poles and some really stinky bait. On our way out of the gate a human guard gave me a dirt look. Yuri didn’t like it and had word with him. I tried to laugh it off but it bothered me a bit. We had no luck finding a spot to fish out the north gate so we tried the other side of the gate yard. Here the going was difficult but we got to a good spot and caught some fish. Yuri did better than me. We looked around some more for the tunnel but didn’t find anything. We headed back with the fish. Yuri sweet talked the kitchen into fix us some fish for lunch. Yum
We purchased tickets for the night performance at the Music Hall (The Axe of the Dwarvish Lords). We sent a runner to tell Piper to meet us at the Cart and Pony. Just before night fall we went to the gate and showed our ticket. The priggish human guard was there again. He torn up the ticket and wouldn’t let us in town. We went to the West gate and filed a formal report with the guard there. Boy am I mad. I’m going to write a song that people will sing forever. We this stupid guard as the patsy. We sent a message for Piper to come on back to the inn. Yuri insisted on standing by the gate until she got there. We spent a boring night back at the inn.
The next day we got another set of tickets for the play. They didn’t have a box this time so we got seats in the balcony. The stupid guard wasn’t on guard tonight so we got in ok. We went to the Cart and Pony for dinner. It very very good. The elven bard I had met before was at the bar playing. I asked him if he would help me writing the song to zing the guard. He said he would as long as it was anonymous.
On Sunday I laid low and worked on my song the bard came and helped on it too. I think it will be popular.

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